Workshop · Athens · 23–24 June 2026

Material
Encounters:
Creativity in the
Times of AI

A two-day workshop

Date 23–24 June 2026
Venue NHMA PASSEMENTERIE / Benaki Museum
6 Polyfemou St., 118 54 Athens, Greece
About

Material Encounters: Creativity in the Times of AI was a two-day, invitation-based workshop that brought together a small group of practitioners and researchers to investigate creativity as a relational process between minds, materials, and machines. The workshop took “material encounters” as both its topic and its method: rather than approaching creativity as an abstract capacity or a purely cognitive phenomenon, it asked what becomes visible when we begin from the material conditions of making, from tacit knowledge, from resistance and constraint, from the rhythms of process, and from the social and affective atmospheres in which creative work is shared. Attention was also given to how computational systems and AI complicate established distinctions between tool and material, intention and response, control and collaboration.

Download the project report or read on.

Maria Sigma, Alexandra Bissa, Grace Iro Pappas, Viki Steiri, Natalia Manta
Organizers

Material Encounters: Creativity in the Times of AI is a forthcoming monograph under contract with Oxford University Press (provisional publication date 2027), co-authored by Dr. Caterina Moruzzi and Dr. Despina Papadopoulos. The book explores how creativity is conceptualized, practiced, and mediated through technologies of making — from artistic practice and material engagement to computational systems and artificial intelligence. Together, the authors bring a rare synthesis of philosophical insight and artistic experimentation, seeking to articulate new frameworks for understanding creativity as an emergent, relational process between minds, materials, and machines.


The workshop generated material and perspectives to integrate in the book, and to strengthen international collaborations between the University of Edinburgh and the Athens-based creative artistic and research community. Workshop participants were invited to join the "Creativity, AI, and the Human" research cluster led by Caterina Moruzzi at Edinburgh Futures Institute, to facilitate longer-term collaboration.


Caterina Moruzzi
Chancellor's Fellow in Design Informatics · University of Edinburgh

A philosopher of art and technology whose recent work investigates human–AI co-creativity and the perception of embodiment in computational systems. Working at the intersection of the philosophy of art, history and philosophy of human and artificial creativity, and the philosophy of AI. Her insights on art practices and the art sector come from her background as a classically trained pianist.

As BRAID Research Fellow, she leads a project in collaboration with Adobe to promote the responsible integration of AI tools into creative practices. As Co-Investigator in the UKRI-funded CoSTAR and DECaDE projects, she investigates the disruptive effects that emerging technological innovations have on creative workflows. In 2024 she started the research cluster "Creativity, AI, and the Human" at the Edinburgh Futures Institute, which now counts more than 120 members from across academia, industry, and the third sector.

Published in the European Journal for Philosophy of Science, British Journal of Aesthetics, Leonardo (MIT Press), and proceedings of CHI and the International Conference on Computational Creativity. Co-editor, with Prof. Francisco Tigre Moura, of a Routledge collection on AI and the creative industry.

Despina Papadopoulos
Artist & Researcher · Philosophy Machines

An artist and researcher working with affective intelligence and sensory design, developing alternative AI systems for human-machine collaboration. Her work challenges the idea of inevitability in technological discourses, and instead proposes ways of engaging with technology that embrace complexity, sensuality, and unruliness rather than reduction and control. Her practice of making-as-theory — where the synesthetic materiality of ideas, encountered through wearable and embodied technologies, video essays and photographic assemblages — yields new ontological possibilities for how we inhabit technological systems. Over two decades of working with tangible interfaces and haptic systems, this practice has resulted in five patents in e-textile design and interactive interfaces.

Her PhD thesis (Royal College of Art), The Unruliness of Matter, argues that AI systems can be re-crafted from processes of reduction into expansive sites of co-creation through deliberate kinking of established patterns. This work was supported by a technē Fellowship from the Arts and Humanities Research Council in collaboration with Google AI.

Her Love Robots — robots that love each other, not you, and serve as avatars for love — premiered at the House of Beautiful Business Forum in Athens, May 2026.

Kevin Walker
Artist & Researcher · Philosophy Machines

Kevin Walker is an artist and researcher working across art and technology, grounded in anthropology. He explores natural and artificial systems through drawing, code, making and writing. This means rethinking technologies such as AI from different cultural, ontological and material bases, and his projects take shape with ink, circuit boards, performance, textiles, spatial sound and moving image. It is often collaborative and involves working with specific communities and contexts.

In addition to Philosophy Machines he is part of the Curatorial Research group and Artistic Intelligence EU-COST network. Previously he led the research group 'AI and Algorithmic Cultures' at Coventry University, and the Information Experience Design programme at the Royal College of Art in London. He has worked with organisations such as Centre Pompidou, the Royal Academy of Arts, V&A, and Serpentine. Kevin provided live documentation of the workshop, details here.

Maria Averof

Our intern Maria Averof is currently studying at RISD, where she has just completed her Foundation Year and will be entering the Apparel Design department next year. Her work explores materiality, tradition, and layered processes through drawing, sculpture, and wearable objects.

Participants
George Adamopoulos
Creative coding · Uncharted Limbo

George Adamopoulos is an artist and programmer who tells computers to do things — occasionally they work, occasionally they look good, and sometimes both. He makes interactive artworks that move, glow, and respond to the people around them, whether they’re standing in front of them in a museum, beneath them in a projection dome, or inside them in VR/XR environments. Born in Athens in 1990, he came up through street art and comics, which gave him an early feel for how people assert read/write privileges in public space and how images tell stories in sequence, concerns he later turned into computational tools for analyzing and collaboratively designing that same space.

He graduated with distinction from the NTUA School of Architecture and Engineering. In 2020 he cofounded Uncharted Limbo, a collective of creative coders and new-media artists grounded in the spirit of the Greek word technē: the inseparability of artistic expression and technical craft. Its genre-defying work has shown at the BFI London Film Festival, Sadler’s Wells, the V&A, and Onassis Stegi, and as recipients of the S+T+ARTS AIR grant the collective explores where performing arts meet artificial neural networks. Spreadbeats — a music video coded and performed entirely inside Excel — helped land Uncharted Limbo at #2 in D&AD’s Top Production Company ranking, and Living Portrait won a 2025 Red Dot Design Award.

George was a senior software developer in the research team at AKT II, where he led Carbon.AKT, an interactive 3D tool that lets engineers see the embodied carbon of a structure as they design it. Before that he was a senior computational designer at Jason Bruges Studio, programming large-scale responsive installations for venues like London’s Natural History Museum, the Barbican, and Google DeepMind’s headquarters. He has also taught for more than a decade, most recently as a lecturer at the UCL Bartlett School of Architecture, focusing on game development and computer graphics in the M.Arch Design for Performance and Interaction (DfPI). He still lectures and runs workshops.

Links:
https://uncharted-limbo.com/
https://www.linkedin.com/in/g-adamopoulos/
https://www.instagram.com/ulcollective/

Susan Atwill
Sound artist

Susan Atwill is an artist researcher, working at UCA Farnham as Technical Tutor in Ceramics. Drawn to the edges of rivers and landscapes shaped by extraction, she performs with clay/sound to explore material heritage and inheritance. Growing up in the mining communities of North-East England influenced her work Ear Plan, selected for Bloomberg New Contemporaries 2021.

She frequently collaborates on performances and installations, combining ceramic processes and objects with live sound to explore tangible precious debris. Her current research at the RCA explores ‘glottal gestures’ and sonic archives for ceramics, investigating how performance and sound might extend the ways museums document ceramic collections.

Links:
https://www.instagram.com/stopstartin/

Stratos Bichakis
Media artist

Stratos Bichakis (b. 1984, Greece) is a media artist and composer living in Berlin. He works with a range of cutting-edge technologies, heritage crafts and technologies of spirit. He is actively engaged in the fields of artistic creation, education, and engineering. Stratos’ interest in psychoacoustics, as well as visual, spatial, and temporal perception, informs his creative approach.

He is currently studying Art and Media at the University of Arts Berlin (UdK). He is a member of the Contemporary Music Research Center in Athens (ΚΣΥΜΕ). He co-founded the creative hub Ubique in Athens in 2018, hosting a series of seminars and workshops on experimental music practice. His work has been presented at festivals and exhibitions in Europe, North America, and Asia (CTM Festival, Documenta14, ADAF, Mois Multi, Electrons Libres, Tectonics, Lexus Hybrid Art).

Links:
https://www.stratosbichakis.com/

Alexandra Bissa
Weaver

Alexandra Bissa is a textile designer based in Athens, who works on a dobby loom. She discovered her passion for handmade textiles in Metsovo – a village in Northern Greece – where she spent her childhood summers gazing at her grandmother’s colourful handwoven textiles. After spending a year in Metsovo learning the craft and secrets of the loom from local women, she then further honed her design skills with an MA in Textile Design at Chelsea College of Art & Design.

Made with quality materials meticulously sourced by the designer herself, her designs are the result of a conversation between the past & the present, craft & digital, people & nature. Alexandra creates original design products for her own brand, while she also collaborates with other luxury fashion & design houses to create bespoke designs exclusively for them.

Links:
https://www.instagram.com/alexandra_bissa/

Natalia Manta
Visual artist · potter

Natalia Manta is an artist based in Athens. She holds a BFA (2016) and an MFA (2020) from the Athens School of Fine Arts, where she also taught sculpture from 2017 to 2020. Her practice spans sculpture and expanded media, incorporating collaborative and performative elements.

Her work has been presented internationally, including at the Korean International Ceramic Biennale, Eleusis European Capital of Culture, Onassis Culture, Schwarz Foundation, and the Stavros Niarchos Foundation Cultural Center. She has participated in residencies across Europe and beyond, including Berlin, Ireland, Cyprus, and Morocco. She is a recipient of the Stavros Niarchos Foundation Artist Fellowship by ARTWORKS (2022) and the Onassis AiR Fellowship (Extended Research Program, 2025). Since 2015, she has co-organized and curated, with Jannis Anastasakis, the audiovisual live improvisation series Sound of Color in Athens. Her work is held in private and public collections.

Links:
https://www.instagram.com/natalia_manta/

Grace Pappas
Sculptor · interactive installations

Grace Iro Pappas is an artist and curator whose practice sits across sculpture, design research, and cultural production. Trained in three-dimensional design (UAL Camberwell) and information experience design (Royal College of Art), she has worked within institutions including Studio Tomas Saraceno, Palais de Tokyo, and Studio INI, and founded Studio Grace Pappas in 2019, was for many years in residence at Somerset House’s Makerversity.

As an artist, materials and thinking with her hands are her primary approach: making is not illustration but inquiry, a way of arriving at an idea rather than depicting one already formed. Her current body of work responds to wildfires in Greece, working with pine resin, carbon, and burnt material: material that has passed through fire, reworked into form that holds both the violence of combustion and the resin’s natural clarity. Her work has been exhibited at Palais de Tokyo (Paris), Science Gallery London, Stone Space (London), and The Expanded Museum (Athens).

Links:
www.gracepappas.com
Instagram: @studiogracepappas

Maria Sigma
Weaver · Maria Stavropoulou

Maria Stavropoulou (Maria Sigma) is a textile designer and weaver. She studied at Chelsea College of Art & Design and works between London and Athens. Her work focuses on woven wall-based works and collectible textile objects, exploring ways of organising material through weaving. She combines traditional techniques with contemporary technological approaches, with an emphasis on structure, materiality, and tactility.

She has presented her work internationally, including at London Craft Week, London Design Festival, Milan Design Week, Benaki Museum, and the EMST Athens. She has participated in the Homo Faber Fellowship and undertaken a residency and exhibition at MAKE Hauser & Wirth. Her work is held in private collections and featured in projects including MANNA Arcadia, Athens Capital Suites, The July | London Victoria, and W Costa Navarino.

Links:
https://www.mariasigma.com/

Viki Steiri
Musician

Viki Steiri is a composer, cellist, pianist and interdisciplinary artist with an interest in experimental electroacoustic music, free improvisation and composition for film, performance, installations, video art and dance. She holds a degree in Musicology (University of Athens) and Masters of Music in Composition and Contemporary Musicology (Goldsmiths, University of London) and is a classically trained cellist and pianist. Her first solo LP Balm was released in 2024 (Alien Jams/Rekem Records).

She is a member of the music/art group Ectopia and has collaborated with artists including Monster Chetwynd, Sofia Jernberg, Iggor Cavalera, Saint Abdullah, Eleni Ikoniadou, Maeve Brennan, Danae Io, Therese Henningsen, Urara Tsuchiya. She has performed in festivals and venues for innovative arts including Cafe OTO, ICA, Hayward Gallery (London), KW (Berlin), Le Guess Who? (Utrecht), New Museum (New York), Borderline (Athens), Glasgow International, Sound Quests (Torino), Overgaden (Copenhagen), and has been an artist in residence at Wysing Arts Centre and CAMP France. She has co-hosted radio shows on NTS and Stegi radio and is based between Athens and London.

Links:
www.vikisteiri.com
https://www.instagram.com/vikisteiri/

Maria Tsilogianni
Architect · designer

With a background in architecture, design, critical theory and Human-Computer Interaction (HCI), Maria merges critical scholarship with research-informed practice to explore human-machine entanglements outside utilitarian perspectives. She questions pre-scripted normativities in interactions between humans and AI-driven technological entities within home, exploring more creative, open-ended, playful and tactile interactions that challenge traditional perceptions of ‘intelligence’.

Adopting a posthuman perspective, this was explored in her practice-based PhD, recently completed at the Centre for Postdigital Cultures (Coventry University, UK), with funding from the UKRI (UK) and the Onassis Foundation (GR). This research has been presented at international conferences within HCI and Design (e.g. DRS, PDC, SIGCHI). Using mixed media, she combines research with crafting and materialities to animate the peculiar inner life of objects around her and the ways these relate with humans. She has also been awarded the Artworks Fellowship (‘Visual Arts’ category, 2020), and exhibited internationally (e.g. Collectible Fair 2023, Milan Design Week 2023).

Links:
https://maria-tsilogianni.webflow.io/
https://www.instagram.com/maria_tsilogianni/

Format

The workshop took “material encounters” as both its topic and its method: rather than approaching creativity as an abstract capacity or a purely cognitive phenomenon, it asked what becomes visible when we begin from the material conditions of making, from tacit knowledge, from resistance and constraint, from the rhythms of process, and from the social and affective atmospheres in which creative work is shared. Attention was also given to how computational systems and AI complicate established distinctions between tool and material, intention and response, control and collaboration.

Jacquard loom punch cards from 1732
Day 1 · Morning

Foundations and Mapping

The workshop opened with an introduction to the book's core themes, methodology, and key concepts around creativity, technē, intentionality, process, desire, and materiality, with particular focus on how AI challenges our understanding of material engagement. The opening sessions discussed these not in order to produce a fixed definition of creativity, but to establish a shared set of threads that could be returned to as participants showed their work and tested unfamiliar practices.

Notes from the workshop
Day 1 · Afternoon

The Language of the Material

Each participant presented a 20-minute demonstration of their material practice, focusing on moments when the material resists, surprises, or guides their work. Demonstrations focused on moments when materials resist, surprise, or guide, making visible the tacit knowledge embedded in sustained material engagement: how affordances are learned, how limits are discovered rather than assumed, and how competence is negotiated.

Works & tools of Grace Iro Pappas
Day 2 · Morning

Material Exchange

Participants engaged directly with each other's tools, materials, and processes. Material exchange created opportunities to defamiliarise practice across domains, bringing participants into contact with each other’s tools, materials, and methods, and surfacing assumptions about skill, control, and creative agency. A key methodological feature was the workshop’s responsiveness: the structure of the second day was intentionally kept flexible and was adjusted in light of insights and dynamics from the first day, underscoring the workshop’s commitment to process not only as a theme but as an operating principle.

Grace Iro Pappas weaves an olive branch
Day 2 · Afternoon

Reflection and Theoretical Implications

The final session synthesized insights from the material exchange through facilitated conversation, with participants reflecting on how engaging with unfamiliar materials has shifted their understanding of their own practice.

The topics discussed remained anchored in a small set of shared questions that are central to the workshop’s conceptual frame. Participants returned repeatedly to material resistance and agency, asking how materials assert their logic and what it means when a material “talks back.” Temporality was equally central, not only in the obvious differences between the drying of clay, the patient construction of textile structure, the rendering of images, or the training of models, but also in the quieter time required for attention, trust, and learning.


Alongside these guiding questions, a set of concepts surfaced repeatedly in participants’ reflections as relevant conditions for creativity across diverse practices: respect, care, process, vulnerability, curiosity, narrative, and the time needed for a process to unfold. One of the most notable outcomes of the workshop was the consistently high, positive energy in the room, paired with an openness that participants described as uncommon even among experienced professionals. The organisers’ framing, and the workshop’s refusal to categorise people into “theory” versus “practice” roles, helped create an environment in which participants felt able to expose vulnerabilities, share unfinished gestures, and experiment publicly. The balance between conceptual discussion and embodied practice made it possible for ideas to travel through hands and materials, and for making to function as a mode of inquiry. Although the workshop did not begin with an explicit intention to create a community, a sense of community and a desire to continue the exchanges emerged as a clear consequence of the two days together.

The venue

Hosting the workshop in the NHMA Passementerie / Benaki Museum proved integral to the workshop’s success and coherence. The passementerie offered a lived environment of technē, where craft, machinery, repetition, and material histories are palpably present. The sound and movement of the machines, the atmosphere of production, and the intimate proximity of tools and textile processes reinforced the workshop’s attention to the temporalities of making and the ways creative agency is distributed across bodies, materials, tools, and systems. The embodied experience of being together in that space—sharing the room, meals, and informal conversation alongside formal sessions—contributed to the overall conditions of trust and generative exchange. In a workshop concerned with AI and computational mediation, the passementerie grounded discussion in a longer lineage of making technologies, keeping attention on material response, constraint, and craft intelligence as more than metaphor.

NHMA Passementerie / Benaki Museum
Feedback

Reflections shared by workshop participants after the two days together.



project report

With gratitude to Doric Shipbrokers for their generous support, to NHMA / Benaki Museum for hosting, Onassis Foundation, Philosophy Machines, and the RKEI Fund of Edinburgh College of Art.

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